SELL THE PRODUCT. SURVIVE THE CAVEATS.

Small Print, Big Trouble

Pitch an absurd product while private compliance caveats interrupt the launch.

HOW IT PLAYS

One premise. Three studio beats.

  1. 01

    Prepare the launch

    The Spokesperson receives a product and a short planning window.

  2. 02

    Reveal the fine print

    Other players release private caveats during the live pitch.

  3. 03

    Deliver the promise

    The Spokesperson folds every problem into one final confident claim.

EVERY PHONE HAS A PART

Designed for 3–8 players.

Optional paired pitching supports players who prefer sharing the spotlight.

NEXT ON THE SCHEDULE

SHOW 01

Rumor Has Edits

Corrupt a clean headline, then fool the fact desk about the order you received.

SHOW 02

Make It Make Sense

Write an absurd explanation, then defend somebody else’s filing before the Board.